PREVIS
RESPONSIBILITIES
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Create sequences of shots based on storyboards, script and directors brief for game cinematics, CG animation and VFX
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Animate a variety of subject from vehicles to small objects and realistic character performances, all with a strong sense of camera animation
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Create and tweak basic models to complement shots
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Contribute to creative and collaborative storytelling
MUST HAVE
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Maya
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Demoreel
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Interest in visual storytelling
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Excellent cinematic skills: color, composition, framing and timing
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At least 3 years experience in VFX, games or postproduction as animator or previs artist
NICE TO HAVE
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Storyboarding skills
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Motion capture experience
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Good all-around 3D knowledge
WE OFFER
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20 days of paid vacation per year
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Long term contract
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A modern and friendly studio atmosphere
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A chance to work with an experienced team of artists and supervisors
Artists should enclose a link to an online portfolio or demoreel to their application. Please be informed that we reserve the right to contact only selected applicants.
PREVIS
Maya
CONTACT