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MATTE PAINTER

RESPONSIBILITIES

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  • Create detailed matte painted elements, using projections, photos and illustrations that are to be used to create believable environments for VFX and CG animation

  • Combine 2D & 3D elements in Maya and projections in Nuke. 

  • Work closely with Comp team and Art Director

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MUST HAVE

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  • Demoreel

  • Knowledge of advanced matte painting techniques including color space, digital paint techniques and Photoshop/AE/Nuke file management

  • 3+ years exp in postproduction or VFX

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NICE TO HAVE

 

  • Basic Nuke

  • Basic Maya

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WE OFFER

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  • 20 days of paid vacation per year

  • A modern and friendly studio atmosphere

  • A chance to work with an experienced team of artists and supervisors

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Artists should enclose a link to an online portfolio or demoreel to their application. Please be informed that we reserve the right to contact only selected applicants.

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MATTE PAINTER

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Photoshop

CONTACT

 

  • Behance
  • Facebook
  • Instagram
  • YouTube
  • Vimeo
  • Artstation
  • Twitter
  • LinkedIn

© 2021 by Deep Blue

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