LOOK DEV ARTIST
RESPONSIBILITIES
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Develop look to ensure assets are technically correct to create hyper-realistic passes
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Create textures using Substance Painter, Mari or other software
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Create shading networks using Maya
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Work close with CG sup and Art Director to determine the best possible technical and artistic approaches
MUST HAVE
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Maya
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Arnold or Redshift or VRay
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Shading or Lighting experience in VFX or postproduction
NICE TO HAVE
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Art background
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Nuke
WE OFFER
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20 days of paid vacation per year
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A modern and friendly studio atmosphere
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A chance to work with an experienced team of artists and supervisors
Artists should enclose a link to an online portfolio or demoreel to their application. Please be informed that we reserve the right to contact only selected applicants.
LOOK DEV
Maya
CONTACT