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LIGHTING SHADING ARTIST

FREELANCE

RESPONSIBILITIES

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  • Develop look to ensure assets are technically correct to create hyper-realistic passes

  • Create textures using Substance, Mari or other software for characters and other assets

  • Create shading networks using Maya and Arnold or VRay

  • Creates lighting setups that become reference for shots and sequences in pre-rendered game cinematics or VFX shots

  • Work close with CG sup and Art Director to determine the best possible technical and artistic approaches

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MUST HAVE

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  • Maya

  • Arnold or VRay

  • Texturing, Shading and Lighting experience in VFX or postproduction

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NICE TO HAVE

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  • Art background

  • VRay 

  • Nuke

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WE OFFER

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  • Remote work inside studio workflow

  • Task based payments

  • A modern and friendly atmosphere 

  • A chance to work with experienced team of artists and supervisors

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Please be informed that we reserve the right to contact only selected applicants.

LIGHTING SHADING FREELANCE

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Maya

Arnold or VRay

Substance or Mari

CONTACT

 

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