Deep Blue | Jobs | 3D General

3D GENERAL

RESPONSIBILITIES

  • Creating photorealistic environment scenes and hardsurface models, textures and shading networks

  • Handle areas like look dev, lighting and composite own work

  • Produce the final look of the shots

  • Support FX and Asset teams

MUST HAVE

  • Maya

  • Arnold or Redshift or VRay

  • Demoreel

  • Teamwork experience in VFX or postproduction

  • Ability to work on site in our Warsaw studio

NICE TO HAVE

 

  • Knowledge of other CG software like 3ds Max, Houdini, Nuke, Substance

  • Experience in previs or layout

  • 10+ years exp

WE OFFER

  • Salary from 6 000 to 8 000 PLN net per month based on experience level

  • 20 days of paid vacation per year

  • A modern and friendly studio atmosphere

  • A chance to work with an experienced team of artists and supervisors

Artists should enclose a link to an online portfolio or demoreel to their application. Please be informed that we reserve the right to contact only selected applicants.

3D GENERALIST

Maya

CONTACT

 

  • Behance
  • Facebook
  • Instagram
  • YouTube
  • Vimeo
  • Artstation
  • Twitter
  • LinkedIn

© 2017 by Deep Blue

  • Behance
  • Facebook
  • Instagram
  • YouTube
  • Vimeo
  • Artstation
  • Twitter
  • LinkedIn