FX ARTIST
RESPONSIBILITIES
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Creating photorealistic simulations and FX assets using Houdini and other software for game cinematics and VFX
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Handle areas like particles, atmospherics, dynamics and smokes, but also the tenacity and creativity to solve problems efficiently
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Work closely with Lighting and Comp teams
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MUST HAVE
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Houdini
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Demoreel
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3 years experience in VFX or postproduction as FX Artist or TD
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Ability to work on site in our Warsaw studio
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NICE TO HAVE
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Knowledge of other CG software like Maya, Arnold, 3ds Max, Nuke
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Experience in cloth simulation and character FX
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10+ years exp
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WE OFFER
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20 days of paid vacation per year
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A modern and friendly studio atmosphere
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A chance to work with an experienced team of artists
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Artists should enclose a link to an online portfolio or demoreel to their application. Please be informed that we reserve the right to contact only selected applicants.
FX ARTIST
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Houdini
CONTACT