RIGGER
RESPONSIBILITIES
​
-
Creating character animation rigs on complex hi-poly assets
-
Handle areas like skining, animation pipeline, data transfer and asset managment
-
Support animators with everyday rig maintenance and bugfixing
​
MUST HAVE
​
-
Maya
-
Demoreel
-
Teamwork experience in VFX, games or postproduction on technical director position
​
NICE TO HAVE
​
-
Python or Mel
-
Face rigging experience
-
Motion capture processing experience
-
Experience in cloth simulation
-
10+ years exp
​
WE OFFER
​
-
20 days of paid vacation per year
-
A modern and friendly studio atmosphere
-
A chance to work with experienced team of artists and supervisors
​
Artists should enclose a link to an online portfolio or demoreel to their application. Please be informed that we reserve the right to contact only selected applicants.
RIGGER
​
Maya
CONTACT