RIGGER
RESPONSIBILITIES
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Creating character animation rigs on complex hi-poly assets
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Handle areas like skining, animation pipeline, data transfer and asset managment
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Support animators with everyday rig maintenance and bugfixing
MUST HAVE
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Maya
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Demoreel
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Teamwork experience in VFX, games or postproduction on technical director position
NICE TO HAVE
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Python or Mel
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Face rigging experience
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Motion capture processing experience
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Experience in cloth simulation
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10+ years exp
WE OFFER
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20 days of paid vacation per year
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A modern and friendly studio atmosphere
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A chance to work with experienced team of artists and supervisors
Artists should enclose a link to an online portfolio or demoreel to their application. Please be informed that we reserve the right to contact only selected applicants.
RIGGER
Maya
CONTACT