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RIGGER

RESPONSIBILITIES

  • Creating character animation rigs on complex hi-poly assets

  • Handle areas like skining, animation pipeline, data transfer and asset managment

  • Support animators with everyday rig maintenance and bugfixing

MUST HAVE

  • Maya

  • Demoreel

  • Teamwork experience in VFX, games or postproduction on technical director position

NICE TO HAVE

  • Python or Mel

  • Face rigging experience

  • Motion capture processing experience

  • Experience in cloth simulation

  • 10+ years exp

WE OFFER

  • 20 days of paid vacation per year

  • A modern and friendly studio atmosphere

  • A chance to work with experienced team of artists and supervisors

Artists should enclose a link to an online portfolio or demoreel to their application. Please be informed that we reserve the right to contact only selected applicants.

RIGGER

Maya

CONTACT

 

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