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RIGGER

RESPONSIBILITIES

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  • Creating character animation rigs on complex hi-poly assets

  • Handle areas like skining, animation pipeline, data transfer and asset managment

  • Support animators with everyday rig maintenance and bugfixing

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MUST HAVE

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  • Maya

  • Demoreel

  • Teamwork experience in VFX, games or postproduction on technical director position

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NICE TO HAVE

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  • Python or Mel

  • Face rigging experience

  • Motion capture processing experience

  • Experience in cloth simulation

  • 10+ years exp

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WE OFFER

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  • 20 days of paid vacation per year

  • A modern and friendly studio atmosphere

  • A chance to work with experienced team of artists and supervisors

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Artists should enclose a link to an online portfolio or demoreel to their application. Please be informed that we reserve the right to contact only selected applicants.

RIGGER

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Maya

CONTACT

 

  • Behance
  • Facebook
  • Instagram
  • YouTube
  • Vimeo
  • Artstation
  • Twitter
  • LinkedIn

© 2021 by Deep Blue

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